May 10th, 2012
In light of fleeing players from the much hyped but so-so received Star Wars: The Old Republic, do traditional MMORPGs have a problem?
Yes, says one PC Gamer commenter. "The problem with traditional MMORPGs like The Old Republic is collection quests," says Wulf. "It's the same old grind... Kill 10 rats between lots of spoken dialogue."
You know, repetitive mechanics games such as Guild Wars 2 hope to sidestep. At the same time, complaining about excessive grinding in an MMO is like complaining about excessive shooting in a first-person shooter, says fellow commenter Vexus. "If you're looking for an MMO that eliminates grind you might as well give up on the genre," he says.
What do you think: Do traditional MMORPGs have a gameplay problem or is The Old Republic just a bad example? Either way, what would you do to improve MMORPGs or do you like the way they are?
Read more: PC gaming culture