June 25th, 2012
Free to play has long been a staple of PC gaming. Heck, you could even argue it's been around since the dawn of PC gaming, since early free trials that let players sample games (or even play the same three levels over and over again) before buying.
Soon, however, free to play will not only be a staple, it'll be the way games are sold in the future. This is largly the case on PC. Is certainly the case for smartphone and social gaming. And it will be for console gaming as well, the last holdouts on the idea.
What does it all mean? It means we get burned less in buying games we don't like. It means we can sample more, experiement more with our tastes. It means we can discover games we wouldn't have played otherwise. And that's pretty cool.
What do you think, readers: Is there a downside to free to play gaming? If so, I haven't see one and welcome a future of indefinite free trials.
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