For Honor finally gets dedicated servers
One of the biggest minuses of last year's game For Honor was definitely the P2P network multiplayer performance. In short, this performance to Ubisoft has made it easier to launch the game, lowering some online traffic to the players. The adverse effects of this were the slowdowns, hiccups and general breaks of connection during the match. For one game that relied so much on the multiplayer component, Ubisoft's move was "cheap", in the absence of another description.
Fortunately, a year later For Honor finally gets a solution in the form of dedicated servers. On PC it will be live from the 19th of this month. The servers will be focused on PvP modes and will provide a more stable gaming experience as well as more advanced matchmaking. These changes will accompany the launch of the fifth season, called Age of Wolves, 15th of this month.
In addition to dedicated servers, For Honor will get significant changes to five heroes, new modes of training and introduction of ranked play modes.
Tagged with: Fight, DLC, Multiplayer, Ubisoft