Fallout 76 gets the Survival Mode next week

There's a new article on the Bethesda Blog, Inside the Vault – Survival Mode Beta Overview, in which the devs talk about the upcoming FO76 mode, Survival. This new mode will focus more on PvP and will be separate from the original Adventure mode. They are also implementing scoreboards into the game for bragging rights.
Players can choose between Adventure or Survival mode from the Main Menu
Adventure mode is the original FO76 experience, but there's a change coming to "slap" damage that reduces all damage that would be dealt to you by players you are not currently hostile with to zero. However there are some exceptions to this:
- if you have pacifist mode disabled and return fire against another player you will become hostile toward them
- attempting to claim another player’s Workshop, or having someone else contest your own will open you up to hostility with that player
- you can also still take damage from environmental hazards that may have been caused by another player, such as a car exploding.
Survival mode will come with some changes to the PvP combat, the death and respawn mechanics and will offer players a +20% bonus to the XP.
Everything you can currently do in Adventure —quests, events, and exploration— will still be available to you in Survival. Your current progress with any existing characters will transfer between Survival and Adventure as often as you like, and anything that affects them in one mode will also be reflected in the other.
Other features of the Survival mode are:
- deadlier weapons (one-shot mechanics have been limited)
- one Stimpack of each type can be active at any given time
- players will be able to respawn only at their own C.A.M.P, at Vault 76 or a train station
- Fast Travel will be limited to C.A.M.P., Vault 76, a train station or a workshop under a player's control
- scoreboards will be active for: Player Kills, Longest Life, XP Gained, Events Completed, Enemies Killed, Bounty Collected, Time Wanted and Workshops Claimed
- each week will see players earn Legendary items for completing challenges - the first 6 weeks' items are profiled down below
The scoreboards available in game
Other features of the Survival mode are:
- deadlier weapons (one-shot mechanics have been limited)
- one Stimpack of each type can be active at any given time
- players will be able to respawn only at their own C.A.M.P, at Vault 76 or a train station
- Fast Travel will be limited to C.A.M.P., Vault 76, a train station or a workshop under a player's control
- scoreboards will be active for: Player Kills, Longest Life, XP Gained, Events Completed, Enemies Killed, Bounty Collected, Time Wanted and Workshops Claimed
- each week will see players earn Legendary items for completing challenges - the first 6 weeks' items are profiled down below
Week 1 Reward (Mar 26 – Apr 1)
"Crushing Blow" — M79 Grenade Launcher
- Double damage if target is full health
- +50% Limb Damage
Week 2 Reward (Apr 2 – 8)
"Medical Malpractice" — .44 Pistol
- V.A.T.S. crits will heal you and your group
- +33% V.A.T.S. hit chance
- 25% less V.A.T.S. Action Point cost
Week 3 Reward (Apr 9 – 15)
"Sole Survivor" — Lever Action Rifle
- +10% damage to players
- +10% damage while aiming
- +50 Damage Resistance while aiming
Week 4 Reward (Apr 16 – 22)
"The Guarantee" — Fatman
- Double damage if target is full health
- +50% limb damage
- 15% faster reload
Week 5 Reward (Apr 23 – 29)
“The Action Hero” — .50 Cal
- Shoots an additional projectile
- 25% Faster fire rate
- 15% Faster reload speed
Week 6 Reward (Apr 30 – May 6)
“The Quick Fix” — Switchblade
- Deal more damage the more chem withdrawal effects you currently have.
- 40% faster swing speed
- +1 Endurance
The scoreboards available in game
You can read the full article on Bethesda's Blog.